﻿using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;

namespace ReactiveUI
{
    public class City
    {
        #region public string Name

        private string m_Name;

        public string Name { get { return m_Name; } set { m_Name = value; } }

        #endregion
    }

    public class Country 
    {
        #region public string Name

        private string m_Name;

        public string Name { get { return m_Name; } set { m_Name = value; } }

        #endregion

        #region public List<City> Cities

        private List<City> m_Cities;

        public List<City> Cities { get { return m_Cities; } set { m_Cities = value; } }

        #endregion
    }
}